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Hyper Gods Download For Pc [key Serial Number]

  • unlanfadistbookp
  • Aug 25, 2019
  • 5 min read

Updated: Nov 30, 2020





















































About This Game WARNING: This game contains flashing lights."Mankind must be terminated, their purpose is fulfilled. Leaving them be will only block the flow of evolution." Hyper Gods is a 2D cinematic 80's-influenced shoot'em up that places you in frantically fast 1v1 battles against the Gods. Dodge, boost and shoot your way to protect Mankind and prevent its extinction!Features: Fast-paced, unforgiving space-fighting 2D cinematic boss battles Flashy retro-influenced aesthetics Singleplayer Arcade Mode Local Multiplayer Leaderboard and Stats SupportMain Upcoming Features (to be integrated during Early Access): Improved Controller Pads Support TBA 6d5b4406ea Title: Hyper GodsGenre: Action, Indie, Early AccessDeveloper:Ground Control StudiosPublisher:Ground Control StudiosRelease Date: 7 Oct, 2016 Hyper Gods Download For Pc [key Serial Number] hyper mode god gundam mg. hyper u god of war. hyper god ryu. hyper heroes god tier. hyper heroes god mode. mugen hyper god ken. hyper saiyan god 4. hyper denim fear of god. hyper sonic vs god knuckles. hyper mode god gundam. hyper heroes god mod apk. hyper god gif. asriel god of hyperdeath. smite hyper carry gods. hyper god gundam. god of hyperdeath. god gundam hyper mode hg. hypergod asriel. hyper heroes god mod. hyper heroes mercy of gods. hyper gods reddit. hyper god ken. hyper carry gods. hyper light drifter god mode. hyper heroes iosgods. god of hyperdeath sans The game is more than great, but still needs some things like more than one ship or a skill tree.I rely recomend to buy this game.. Fast paced fun arcade game!Pros:-Geometry Wars meets Asteroids-Challenging-Quick rounds-VisualsCons:-1v1: The matches are always you vs a single AI. (Personally I'd like to see more enemies filling the map with lowered aggression\/attack patterns to make the game more chaotic without necessarily making it impossible. Maybe another mode for that?)-Enemy variety: It feels like playing against the same enemy over and over, just with varying attack patterns. (I'd alter each enemies projectile speed\/type\/color to make each on feel more unique. Maybe even add some type of "skill" mechanic - Like an EMP blast to remove shields, spawning in asteroids\/other enemies, etc)Neutral\/Acceptable-Replayability: Right now, it's what you'd expect from an arcade machine. You do the same fights over and over, which can get kind of boring for longer sessions. This is a game meant to be played in small bursts, NOT an 8 hour marathon.Worth noting: Versus mode is not currently available at the time of this review. That mode could entirely alter some of my complaints about the game, but I would like to see more from the PvE side of the game as well. Thats personal preference and not necessarily something I feel HAS to happen.TL;DR - It's early access, so expect some things you may not like. It's an arcade-style game I definitely recommend for the price.. From the very moment you start playing you are trown into an action heavy, old school inspired bullet-hell game with 21st century visuals. If you are expecting an obvious game, this is not it. From the gameplay to the visuals, this game will surprise you a lot even in this early stage of development! Fun from the very start but hard to master!Only played it for a couple of hours but can see myself coming back to it a lot, specially when a group of friends is around! The local multiplayer is very addictive and prone to adrenaline filled competition!. WARNINGGame has not been updated nor has there been any news in half a year. Likely a dead project no longer being worked on, and another example of why Early Access can bite those who buy into it on BOTH sides.Otherwise the gameplay screams "Twin-stick shooter" mechanics, but it's not. Think RC Pro Am or Rock'n'Roll Racing controls instead, but at much higher speeds. Horrible. Should've gone with modern "twin-stick" controls.Fixing the controls and actually adding some content (online co-op) would make this a reasonable successor to Geometry Wars; perhaps superior. Since it appears abandoned however, I'll be hiding it from my library.EDIT 7\/28\/18: Unhid the game and reinstalled following the below response from the developers. Kudos that I was wrong and they are still developing the game. Control scheme unchanged and still annoying. Limited visual range making every possible target and threat off-screen leaves player too focused on the UI around the ship and unable to enjoy the spectacle of the combat. Lock-on effect does zoom out, but then restricts facing direction to the closest target and unable to manuver. Turbo is a nice touch, but unusable during lock-on where you can actually see if you will collide with anything. On top of that the main menu is broken. It physically changes menu selections but the icon and logo for single-player are stuck. No button (controller) inputs will select any main menu option. Didn't try keyboard. Maybe in a take-3.Suggestions for continuing with this RC PRO AM \/ Rock'N'Roll Racing control scheme. Auto-zoom the flipping camera to keep nearby targets and threats in sight. Don't make it require a lock-on. Otherwise, for the love of all things that work better than old-school controls made for systems with limitations; SWITCH TO TWIN STICK! Hyper Gods is 50% off!: As part of the Steam Summer Sale, Hyper Gods will be 50% off until the 5th of July!This is the lowest price ever for the game, so be sure to take this chance to finally stop the Gods, once and for all... If you can handle their rage, that is.Beware.. Hyper Gods v0.6 "The Learning" is now live: The war on the Gods continues as Hyper Gods v0.6 "The Learning" goes live. Features include a wide array of gameplay tweaks and improvements and a brand new Tutorial mode for players to practice their skills. Full patch notes below: New Tutorial mode Gameplay tweaks: Improved the Stun state of the Ship The Ship will now retain its direction on recovery Improved the Camera behaviour The Ship will now remain visible at all times Re-worked the Ship Radar Enemy bullets are now also tracked Made small tweaks to some of the Godess’ bullet patterns Added new Gameplay SFX Added new Music and SFX for the menus Added new effects to some UI elements Bug fixes: Gameplay UI Steam Leaderboards integrationThank you again for your support. Be ready for the rage of the Gods.. New Update v0.5.5 details and Release date: Warning! New Update incoming! As promised, a new major update is coming to Hyper Gods. The update will be live early next week (December 17th-23rd) and will improve many areas of the game, including features such as: Leaderboards Improved sound effects and music Several gameplay improvements Redesigned UIAs usual, you'll find here the patch notes for the next update when it drops. Don't forget to follow our Facebook[www.facebook.com] and Trello[trello.com] to get the latest news on Hyper Gods.Thank you for your support and beware of the mighty Gods!. v0.8 "The Enlightenment" arrives next week: It's just right next week that Hyper Gods v0.8 "The Enlightment" goes live. The focus of this update was mostly on the Goddess Herself: a revamped AI, improved attacks and new animations are all present in the newest build of the game, among many other improvements.Get ready to face this new God. Over and out.. Update 0.9 release date + Vector Raid devlog: At long last, v0.9 of Hyper Gods will be deployed on April 10th. This update brings many new features to the game, one of them being the Vector Raid attack. This attack allows the Drifter to fend off incoming bullets and create openings in the God attacks, giving you new ways to turn the tides of battle.To celebrate the arrival of Vector Raid, we've compiled a small devlog of the attack, giving you a little preview of its capabilities and how you can use it.https://youtu.be/FZZssuULGtMMore surprises are coming soon. Thank you for your support.

 
 
 

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